

Primetime Adventures: Changes to the Second Edition
So if you bothered to look at this page, there’s a good chance you own a copy of the previous book, and you’re wondering if you really need to shell out more dough and get your hands on the new book with the pretty blue cover.
As much as I like those Paypal notifications of payment received, my answer to that is no. There are only a couple minor changes to the rules, and I can easily sum them up here.
- The producer’s budget is now calculated differently. You sum up the screen presence of all protagonists, double that number, and add three. In other words: 2x(screen presence)+3.
- Instead of a 3/2 split for traits, protagonists now have a 2/1 split.
- Conflicts are now resolved via cards. Instead of odds, count red cards, and use hearts as trump if you have a tie. If there’s still a tie, look for the highest heart.
- Instead of high die narrating, it’s now high card. Red cards beat black cards, hearts beat diamonds and spades beat clubs.
Aside from the rules changes, there’s a lot of little stuff here and there. I added a couple new sample shows, revised some text, and added a ton of examples in the text. There’s also a few new pieces of very cool artwork.
Worth your money to buy the new version? Well, that’s up to you, but I wouldn’t want you to feel like it’s absolutely necessary.

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